CMP 260
Assigned Program
Due: February 7, 2003, 12noon

Progressive Radiosity

Write a program to implement progressive radiosity. Program should be written in OpenGL and the GUI in fltk. You must have at least one object and one area light source in your scene.

You have a lot of flexibility in terms of how sophisticated you want your program and/or interface to be. For example, highlighting the current shooting patch; constant and gouraud shading; orthographic or perspective projection; different data object(s) to manipulate; etc.

As an extra, you can implement incremental radiosity also.

Deliverables:

Relevant Info:

Last modified Monday, 13-Jan-2003 23:14:21 PST.