CMPS 164 Links
Other Institutes and Classes:
Digipen showcase
GamePipe USC
Roger Crawfis' class
Previous CMPS 164 class
Link to CMPS 146 Class (Game AI)
Modeling programs:
3D studio max
,
Milkshape
,
VRML builders
, ...
Game Engines and Components:
Wild Magic Game Engine
OpenAL
Books:
Level of Detail for 3D Graphics
-- includes 3d and terrain models, source code, tools, and more
Links to Game AI books
OpenGL Shading Language
Game Engine Databases:
Game Programming Wiki
DevMaster
Animation/Physics:
WinSpringies
Shadows:
Nvidia notes on shadow rendering, GDC 2002 Robust Shadow Volumes
Carmack on shadow volumes
More explanation with visualization of shadow volume algorithm
Shadow mapping
Soft shadows, with pixel shaders
MoCap Data:
Free downloads from animazoo
CMU mocap database
Goodies:
Perlin's Procedural Textures
Mcguire's Steep Parallax Mapping,
ROAM
-- terrain rendering
Surface simplification with
quadric error metrics
Oldies but Goodies:
Sample Game Design Paper