CMPS 160 -- Programming Assignment 3

Due date:
9:00am FRI, 10/30/09

Objectives:

Learn and apply 3D transformations. More exercise with direct manipulation. Note that this program is much harder than the first two programs. Be sure to start early!

To Do:

Grading:

This program nominally accounts for 6% of your final grade. We must be able to compile/test your code. Make sure that the code and accompanying make/project files, etc. are tested for successful compilation at least on the PCs in the lab. Also be sure to include the executable and a README file in your submission as to which platform to use. Programs turned in at least a full day early will earn 1% bonus credit. Late programs will be charged 1% late points. In addition, late programs will not be accepted 24 hours past due date. Late programs and reports will not be accepted for the final project. The bonus credits may be accumulated up to a total of 50% toward program and final project credits. Programs are graded 80% for functionality and correctness and 20% for style, readability, documentation/writeup, and efficiency. Additional points may also be earned for extra features.

Submission:

Submission must be done using the "submit" command from CATS.

This command should work from unix.ic.ucsc.edu. Create and submit a subdirectory called prog3. It should contain the executable and all the files you have to make your program compile/run. Tar or zip up prog3 before submitting.


Last modified Friday, 09-Oct-2009 11:42:22 PDT.